Mark Fry
Lead Level Designer - Endrant Studios
"Ryan's skills as a level designer are constantly evolving. He actively seeks out new challenges, new skills to add to his toolbox and is always willing to share the knowledge, allowing others to benefit from his hard work. Wolfenstein used idTech4 and Ryan eagerly took to the task of learning everything he could about creating levels in the engine. In a very short period of time Ryan was involved in all aspects of the level design production including map flow adjustments for gameplay, lighting and aesthetics, performance optimizations, and bug fixing. Ryan takes great pride in his work and the excellent quality is proof of that."